Step 1
Add the guess you played
Enter the word you used before setting any clue feedback.
Interactive puzzle solver
Use the Spotle Wordle solver with blank-clue support, fast candidate filtering, and dedicated next-guess ranking.
Step 1
Enter the word you used before setting any clue feedback.
Step 2
Tap each tile or count selector until the board matches the result you saw in the game.
Step 3
Run the solver to see the strongest next guesses and the remaining likely answers.
Type a guess, match the clue tiles to your puzzle, then review the ranked answers.
Spotle Wordle + Thirdle solver
A spotle wordle solver handles the variant where some tiles come back blank and silent. Log greens, yellows, grays, and blanks exactly as shown. The same page covers thirdle, the three-letter sprint with three guesses, on its own dictionary. Pick a mode and filter.
Spotle Wordle plays like Wordle with one extra verdict: each tile can be green, yellow, gray, or blank. Green means the letter is exactly right in that position. Yellow means the letter belongs to the answer but sits elsewhere. Gray rules the letter out.
Blank is the game's signature, and it's not a fourth meaning layered on top of the other three. A blank tile simply carries no information. That position gave you nothing, which is a very different thing from gray telling you the letter is absent. Conflating the two breaks your deduction chains every time.
The solver accepts all four verdicts per tile, so whatever the game shows you, the candidate filter consumes it exactly as-is. You never have to translate a blank into a guess about what it might mean, because it means nothing, and the solver knows that.
Four verdicts, one filter
Spotle Wordle tiles come in green, yellow, gray, and blank. The blank tile carries no information, and the solver consumes all four exactly as shown.
Thirdle is Wordle compressed to its bones: three-letter words, three guesses, and no mercy. With only three turns there is no room for a discovery phase. Every guess has to both test letters and position them, because you don't get a second sweep.
The solver treats Thirdle as its own mode because the dictionary and the strategy are genuinely different. Three-letter words repeat letters more often and share more letters with each other, so the overlap math is tighter than it looks.
Your first Thirdle guess should be a high-frequency three-letter word that could plausibly be the answer itself, because with three guesses you can't afford to burn one on pure alphabet coverage. Opening with a word that could never be the answer wastes a guess you can't get back.
Thirdle has no discovery phase
Three guesses means every word must test letters and place them at once. Open with a common word that could be the answer itself.
The same solver page handles both modes because both games filter the same way: feed in guesses and verdicts, and the engine eliminates every word that contradicts them. The difference is the dictionary and the budget.
In Spotle Wordle mode the solver works against the five-letter pool with six guesses and the full four-verdict system. In Thirdle mode it switches to the three-letter dictionary with three guesses and standard green-yellow-gray logic.
If you arrived here from an old Thirdle link, you're in the right place. The two games share this solver, and the interface lets you pick the mode before you start. Thirdle merged into this page a while back, but the three-letter solving itself is unchanged.
For Spotle Wordle, treat the blank verdict as the richest signal. A blank narrows nothing on its own, which means the model of the answer has to lean entirely on the green, yellow, and gray feedback returned. Build around the positions that came back with real feedback, and stop trying to extract meaning from the empty ones.
For Thirdle, speed is everything. Guess a common word first, then use the solver's candidate list to find a second guess that splits the survivors evenly. The third guess should be the answer itself.
In both modes the solver's ranked suggestions do the heavy lifting. They tell you which word reveals the most information next, which is the difference between playing reactively and playing with a plan.
The scariest Spotle Wordle board is the one where your opener comes back half blank. The instinct is to guess the same letters again, hoping for real feedback this time. That usually wastes a guess. A blank means that position gave you nothing, so re-testing the same letter in the same spot is asking the game to stay silent twice.
The better move is to test new letters in the blank positions while keeping your confirmed greens locked. The solver does this automatically: it deprioritizes the letters you already know are green or gray and pushes fresh letters into the blank slots, because those are the positions where you're still blind.
Remember that every blank is a position you haven't seen yet, not a letter that's wrong. A board with four blanks and one green is a board where you know one fact and need four more, so pick your next word to buy four facts cheaply instead of re-buying the one you already own.
The ranking engine scores each candidate word by how evenly its possible feedback would split the remaining dictionary. That is the same information-theory logic that powers the best Wordle solvers, adapted to the four-verdict system of Spotle Wordle and the compressed three-guess budget of Thirdle. Trust the sequence rather than second-guessing it, because it lands on the right choice more consistently than instinct does.
The most common Spotle Wordle mistake is treating the blank verdict as a gray. The blank tile carries no information, and pretending it means absent destroys the model you are building. The solver consumes all four verdicts exactly as shown, which is why its candidate lists stay accurate while hand-played models drift.
The most common Thirdle mistake is wasting the first guess. With only three turns there is no discovery phase, so your first word must both test letters and place them, which means opening with a common word that could plausibly be the answer.
The shared mistake across both modes is ignoring the ranked suggestions. The solver ranks words by how evenly their possible feedback would split the survivors, which is the difference between playing reactively and playing with a plan.
Spotle Wordle releases a five-letter daily, and Thirdle releases its own three-letter sprint: two puzzles, two budgets, one solver page. The daily answers in both games stick to common words, which keeps the feedback readable and the games fair.
The dual-mode page means a single bookmark covers both dailies. Use Spotle Wordle mode for the five-letter puzzle with its four verdicts, then switch to Thirdle mode for the three-guess sprint. The dictionaries and budgets differ; the elimination logic does not.
Spotle Wordle is a five-letter Wordle variant with four verdicts per tile, green, yellow, gray, and blank, where the blank tile carries no information at all, something standard Wordle doesn't have.
Thirdle is a three-letter Wordle variant with just three guesses. It shares this solver page with Spotle Wordle, and the interface lets you pick either mode before you start.
The blank tile means that position gave you no feedback. It's distinct from gray, which rules a letter out. The solver consumes the blank exactly as the game shows it.
Spotle Wordle gives you six guesses for a five-letter word. Thirdle gives you three guesses for a three-letter word, a deliberately brutal sprint.
It keeps the correct dictionary for the selected mode, five-letter words for Spotle Wordle, three-letter words for Thirdle, and eliminates every candidate that contradicts your guesses and verdicts.
Pick the mode before you start entering clues. Spotle Wordle mode loads the five-letter dictionary with six guesses and the blank tile; Thirdle mode loads the three-letter dictionary with three guesses and standard tiles.
Enter your guess, set the feedback colors or counts to match what the game showed, and the solver eliminates every answer that contradicts your clues, ranking the remaining candidates by how likely they are to be the solution.
Enter the guess and tap each tile through gray, green, yellow, and blank states until the feedback matches your game.
This solver only supports 5 letters because that is the only format this puzzle uses.
Most games give you 6 guesses, similar to standard Wordle, but the exact number varies. The solver does not enforce the guess limit — it helps you find the answer in as few guesses as possible.
Yes. The solver works for any puzzle using the same game rules, whether it is today's daily challenge or a practice game.
Yes. The solver interface is fully responsive and works on mobile browsers.
The solver will show incorrect results because it is working from inaccurate information. Always double-check your clue colors before running the solver.
No. The solver only uses the feedback you enter. It does not have access to the daily answer and cannot peek at it.
It prioritizes words that are both valid answers and good information gatherers — words that are likely to be the answer themselves but also likely to eliminate the most candidates in the next round.